Wholehog III Release
Notes for V1.3
3) Command Line Syntax
Opening the current cue
The Cue Open syntax will open the
current cue on the chosen master.
The editor will be active by default,
unless Setup > 'Preferences' > 'Programming' > 'Open
preview editors as inactive' is selected.
Cue Pig + Open will open in the opposite
active state to the preference.
Unblock for cuelists
The Unblock button is
on the main toolbar. The syntax for unblocking cues is as follows:
( List n ) Cue a ( Thru
b ) ( <fixture-mask> ) ( <kind-mask> )
( + more cues/masks ) Unblock Enter
(Sections in brackets are optional.)
If no list is given, the currently chosen list is assumed. Fixture
and kind masks allow you to unblock part of a cue.
Unblocking will
obey the linked function preferences set in Setup > 'Preferences' > 'Programming'.
For
example, if Position parameters are not separated and Pan is blocking
but Tilt is not, Pan will not be unblocked.
List n Unblock Enter will unblock all cues in the specified list.
Unblock Choose will unblock all cues in the list on the chosen
master.
Renumber
The Renumber button is on the 'More'
toolbar. The syntax for renumbering cuelists is as follows:
( List n ) Cue source-range Renumber ( new-range ) Enter
where source-range takes the form: a ( Thru ( b ) )
and new-range takes the form: c ( Thru ( d ) )
(Sections in brackets are optional.)
If 'List n'
is omitted, the list on the chosen master is used. If there is
no list on the master, nothing
happens. The source-range can take one of the following forms:
| |
Source
Range
|
Action
|
 |
a |
Renumbers cue a only. |
a > |
Renumbers all cues from cue a through to the end of the
cuelist. |
> b |
Renumbers all cues from the start of the cuelist through
to cue b. |
a > b |
Renumbers all cues from cue a through to cue b. |
> |
Renumbers the whole list. |
(nothing) |
Renumbers the whole list. |
If only c is given for the new-range, the spacing
of the items is retained and they are 'transposed' in the directory.
If c > is given, renumbering to the end of the list occurs,
unless b was given,
in which case c > b is implied, so cues are evenly spaced
between c and b.
If c > d is given, the
cues
to be renumbered
are evenly spaced in that range.
If nothing is given for the new-range,
the cues are renumbered according to the source-range:
| |
Source
Range
|
Renumber cues
|
 |
a > b
|
Equally spaced between a and b.
|
> b
|
Equally spaced between 1 and b. |
a >
|
From a, spaced by 1. |
>
|
From 1, spaced by 1. |
(nothing)
|
From 1, spaced by 1. |
Renumber Choose will renumber all cues in the list on
the chosen master, starting from 1, increasing by 1.
Renumber will automatically renumber Link Cue destinations, but
it will not update cue numbers in trigger macros such as GM1/2
(goto cue 2 on master 1) or GL1/2 (goto cue 2 in list 1). These
will need to be updated manually.
Directory entries can be renumbered with
the following syntax:
directory source-range Renumber (
new-range ) Enter
where directory can be any one of List, Scene, Group, Page,
View, Intensity, Position, Colour, Beam or Effects.
|